Summary
This tutorial demonstrated how to use the Device Emulator, part of the Intel XDK, to test and debug an app.
Step | Tutorial Recap |
---|---|
You created a project using a demo app in the PROJECTS tab. | |
The Devices palette lets you choose the virtual device to be viewed. You need to check the Network & Device Settings before you use the Device Emulator. | |
You tested the app's APIs by clicking its buttons and the app's display characteristics in the EMULATE tab. You also learned about using the built-in debugger. | |
You modified the source code and saved the file in the DEVELOP tab, code editor view. You then retested the changes in the EMULATE tab. | |
You learned that the next steps are to test the app on real physical devices using the TEST tab. |
Next step: Apply this knowledge to use the Device Emulator to test your own apps.
Key Terms
The following terms are used throughout this tutorial:
mobile app: An app that executes on a target device. It interacts with the user and on-board device sensors.
on-board sensor: Built-in sensors available on the real device, such as its accelerometer, geo location, and similar features.
real device: Actual, physical hardware, such as a smart phone, tablet, or other mobile device.
virtual device: Software environment that simulates a real device. It is convenient for testing how an app will look and function on actual, physical hardware.
web app: An app that executes on a web server. To use this type of app, a mobile device uses a web browser and internet access.
More Resources
For more information about the Intel XDK and HTML5 development, access the Intel® Developer Zone:
The main Intel XDK page at: http://xdk.intel.com/
The main Intel XDK Documentation page at: http://www.intel.com/software/xdkdocs
To learn about the about the Intel® XDK development environment while using a demo sample, see the Tutorial: Get Started with the Intel® XDK.